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Downloads List

Chain Lightning & Smart Cleave in Roblox | Composable Combat Abilities

In this video, we build two real combat abilities using our reusable targeting system:

⚡ Chain Lightning
🗡 Smart Cleave

Category:

Level:

Combat

Intermediate

Extending Target Selection in Roblox: AoE, Priority & Server-Truth Combat

In this video, we extend the same reusable targeting system to support heal abilities, lightning chains, and AoE effects — without rewriting any core logic.

The goal isn’t to build new targeting every time.
The goal is to design systems that adapt to different mechanics.

Category:

Level:

Combat

Intermediate

From Hit Detection to Damage — Server-Truth Combat in Roblox

In this video, we move from server-authoritative hit detection to a clean, scalable damage application system in Roblox.

Category:

Level:

Combat

Intermediate

Hit Detection Authority: Building Server-Truth Combat Systems in Roblox

In this video, I design a server-authoritative hit detection system that answers one question—and only one question: Did a valid hit occur?

Category:

Level:

Combat

Intermediate

Extending a Reusable Targeting System: Heal, Lightning & AoE Abilities

This video builds a real Fireball ability on top of the same targeting system from Video 2 — no changes to the targeting design.

Category:

Level:

Targeting

Intermediate

Building a Real Ability on a Reusable Targeting System (Fireball)

All files and folder structure required to exactly replicate the server-authoritative targeting system demonstrated in the video.

Category:

Level:

Targeting

Intermediate

The Correct Way to Build Targeting Systems in Roblox (Client vs Server)

All files and folder structure required to exactly replicate the server-authoritative targeting system demonstrated in the video.

Category:

Level:

Targeting

Intermediate

©2023 by Mr Brendon Ross.

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