Roblox Create a Crop Farming System
About the Course
This course provides you with all the basic models, tools, and GUIs needed. It focuses primarily on coding and gives students an expandable and adaptable project they can use in their game development.
Some central concepts taught are
Using module scripts in different ways.
Using co-routines to pause and resume plant growth.
Creating and using animations.
Saving part positions and attributes to the data store.
Ray casting to move and place parts.
Creating dictionaries of data that can be referred to from other scripts.
Coding and using surface, screen, and billboard GUI's.
By the end of the project, students should have a farm to which they can add new crops and expand the farm to make it bigger.
As some coding concepts are complex, students should complete the following courses.